One of my favorite examples of a game that offers us a chance to learn and grow our EQ would be Fullbright Company’s Gone Home. It is a great early example of an empathy-strengthening interactive narrative we could all benefit from playing for a few enlightening hours.
I wanted to share this awesome podcast, "Polygamer" hosted by Ken Gagne of Gamebits. Ken was so kind to invite me to discuss video games, media psychology, art critique, moral panics, emotional intelligence, and the psychology of well-being on his 106th episode of Polygamer.
This isn't my usual kind of video, but I wanted to share my experience with my screen time during quarantine. I think a lot of us are seeing our screen time hours climb - I'm hoping that by sharing my own habits and my analysis of them through the lens of Media Psychology I might help others see their screen time in a new light. Ultimately, don't be too hard on yourself for watching and playing more, but by using Media Mindfulness (an awareness of Media Psychology ideas and an awareness of your feelings during/after a media encounter) you can learn to change your habits or get the most out of them if you aren't looking for change.
When I was first starting to research Media Psychology one of the first most helpful ideas I found was the idea that all media could be placed on a spectrum between super serious and super lighthearted. More importantly, a balance of the two could help with our emotional well-being.
A personal example for how I have practiced Media Mindfulness lately: When overcome with drowsy melancholia I found myself staying up later than healthy and having trouble turning off the TV. Instead of sleeping and regaining my energies (a helpful way to develop the clarity needed to regulate my moods and emotions) I craved the familiar and gloomy 'Jane Eyre' (2011)
Sad movies can be good for our mental and emotional well-being, but how? It seems like a paradox that we can enjoy being sad, but media psychologists are discovering that sad movies are tools we use to understand and organize our own pain. We learn how to react to pain by watching others, even characters on TV, and we can learn to ease the suffering of others as well.
My Article Has Been Posted to CheckPoint.org.au! Please see the link below for the full article! There Are Two Types of Games… There are generally two different types of games: There’s the kind of game that changes our lives; the story and characters are so intense that we kinda feel that we are in the … Continue reading We Need Both Silly and Serious Games
I've created a YouTube Channel for Screen Therapy and the first video is being uploaded today!
This movies is full to the brim with tenderness and nostalgia. Up to the final shot of the film we are reminded very softly, like a felt paw on our shoulder, that we should remember to nourish our inner child - to listen to them deeply and respectfully - and to be a little kinder to ourselves.
This gentle and punish-less game is ideal for those who might need an oasis away from anxiety or stress. Its accessibility, gorgeous design, and stress-free gameplay make it ideal for relaxation and recovery.