Horror games have become increasingly popular and have become more numerous. Some of the most memorable independent games to earn a big break have been horror, such as the infamous Five Nights At Freddy's franchise, Amnesia: The Dark Descent, and Slender: The Eight Pages. However, can horror games be art? One step further, can horror … Continue reading Can Video Games Be Art?: Horror
"Can video games be art?" We've heard this question before. We've probably heard the arguments for both sides, or made our own arguments. However, what we might have noticed is that when we try to answer this question we tend to get a little confused. This is because it is a false question, a trick … Continue reading Can Video Games Be Art?
Why do we watch holiday movies? It can become something of its own tradition; sitting around the TV with the family to watch a favorite holiday movie at specific times of the year. But why do we do this? It can seem a little peculiar if we think about it too closely: sitting together to … Continue reading Why Do We Watch Holiday Movies Every Year?
Typically, in the list of "Games We Need", we have seen games that are made with a firm, but compassionate hand that guides us to certain inspiring emotions, experiences, and ideas. Papers, Please, developed by Lucas Pope, is much more slippery and manipulative in how it shows us very specific, quite uncomfortable, and emotionally daunting … Continue reading Games We Need: Papers, Please
Earning a graduate degree in Education taught me a lot about the amazing cognitive processes informing how we learn, but it also taught me the pitfalls of how we teach. Specifically, what we teach and what we don't. Video games are rising stars in the world of education, however the current discourse on the use of … Continue reading What To Teach With Video Games
David ORielly's Everything, as the title suggests, is a game about everything. More specifically, it is a game where you are everything. This trailer, featuring one of the many enlightening lectures of the philosopher Alan Watts, shows us quite quickly what this game is really about: https://www.youtube.com/watch?v=JYHp8LwBUzo What Is Everything? We start as a … Continue reading Games We Need: Everything
When we struggle with severe anxiety we might get the odd suggestion to practice meditation. However, we might balk at the idea of sitting quietly with our own thoughts to practice some mindfulness, awe, or gratitude. This is often because our anxiety has, temporarily, soured these skills. When our anxiety has become severe - when … Continue reading Thoughts: On Mindfulness’ Evil Twin
Since writing about the video game Getting Over It, a game that tests the limits of patience and resilience in the face of inevitable failure, I've been ruminating on the relationship between pessimism and resilience. Pessimism and resilience are entwined. The resilient recognize that what they are trying to accomplish, from small tasks to large … Continue reading Thoughts: On Helpful Pessimism
This is one of the hardest games in recent memory and its taking over by storm. The controls, or rather "control", is difficult to learn and master and the obstacles seem almost impossible to surmount. However, the hardest part of this game is deciding to keep playing. There isn't much to this game on … Continue reading Games We Need: Getting Over It
This blog, Screen Therapy, is dedicated to exploring the therapeutic uses of movies and video games. However, I would like to talk about when we probably shouldn't watch another movie or play another hour. We all need time away from distractions. Even those struggling with anxious thought spirals will need to take time away from the tools … Continue reading When To Turn Off Our Screens